Added a new option for Skill quickslots: You can now specify "Requires target" in the sequence editor. If this option is enabled, the slot will not advance if you click on it without having a target selected. If you use the "Allow skill buttons to target nearest enemy" option in the game, then this option is for you. The first time you click the slot, the skill will not execute and the bar will not scroll, but the nearest enemy will be selected. You can then click the slot again to execute the skill and scroll the bar.