Updated version to 3.08.
+ Bug fix: If the UI scale was not set to exactly 100%, the "move to mouse cursor" event behavior failed to move the bar exactly underneath the mouse cursor.
+ You can now assign event behaviors for bars and groups that activate when your stance changes.
+ New conditions are available for conditional slots: stance; champion fervour > x; champion fervour < x; player in combat; player not in combat.