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LoTROInterface SVN SortPack

[/] [trunk/] [JackdawPlugins/] [SortPack/] [Bag.lua] - Rev 104

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import "Turbine"
import "Turbine.UI";
import "Turbine.UI.Lotro";
import "Turbine.Gameplay";


--[[To do:

Variable columns.

Over-ride default bags
Close on ESC
Make *optional*
Release]]

if SB==nil then

        SB={}

        SB.x=100
        SB.y=100
        SB.icx=4
        SB.icy=3
        SB.columns=2

end

pad={top=30,side=15,bottom=15}

SB.width=36*SB.icx+2*pad.side
SB.height=36*SB.icy+pad.top+pad.bottom

SortBag=Turbine.UI.Control()

SortBag.Window = Turbine.UI.Lotro.Window()
        SortBag.Window:SetPosition( SB.x,SB.y )
        SortBag.Window:SetSize(SB.width,SB.height)
        SortBag.Window:SetText("SortBag Slots")
        SortBag.Window.PositionChanged=function() SB.x,SB.y=SortBag.Window:GetPosition() end            

SortBag.ListBox = Turbine.UI.ListBox()
        SortBag.ListBox:SetParent( SortBag.Window )
        SortBag.ListBox:SetPosition( pad.side, pad.top )
        SortBag.ListBox:SetSize( SB.icx*36, SB.icy*36)
        SortBag.ListBox:SetMaxItemsPerLine(1)--SB.icx)
        SortBag.ListBox:SetOrientation( Turbine.UI.Orientation.Horizontal )
        
        SortBag.Resize=Turbine.UI.Control()
                SortBag.Resize:SetParent(SortBag.Window)
                SortBag.Resize:SetZOrder(99)
                SortBag.Resize:SetSize(10,10)
                SortBag.Resize:SetPosition(SB.width-10,SB.height-10)
                
                SortBag.ResizeBack=Turbine.UI.Control()
                SortBag.ResizeBack:SetParent(SortBag.Resize)
                SortBag.ResizeBack:SetSize(10,10)
                SortBag.ResizeBack:SetBackColor(Turbine.UI.Color(1,1,1,1))
                SortBag.ResizeBack:SetVisible(false)
                SortBag.ResizeBack:SetMouseVisible(false)
                
                SortBag.Resize.MouseEnter=function() SortBag.ResizeBack:SetVisible(true) end
                SortBag.Resize.MouseLeave=function() SortBag.ResizeBack:SetVisible(false)  end
                
                SortBag.Resize.MouseDown=function ()
                        draggingr=true
                end
                SortBag.Resize.MouseUp=function ()
                        draggingr=false
                end
                SortBag.Resize.MouseMove=function()
                        if draggingr then
                                        SB.width,SB.height=SortBag.Window:GetMousePosition()
                                        SB.icx=math.floor((SB.width-2*pad.side)/36)
                                        SB.icy=math.floor((SB.height-(pad.top+pad.bottom))/36)
                                        if SB.icx<3 then SB.icx=3 end
                                        if SB.icy<1 then SB.icy=1 end
                                        SB.width=36*SB.icx+2*pad.side
                                        SB.height=36*SB.icy+pad.top+pad.bottom
                                        SortBag.Window:SetSize(SB.width,SB.height)
                                        SortBag.ListBox:SetSize( 36*SB.icx, 36*SB.icy)
                                        SortBag.ListBox:SetMaxItemsPerLine(1)--SB.icx)
                                        SortBag.Resize:SetPosition(SB.width-10,SB.height-10)
                                        for i=1,SortBag.ListBox:GetItemCount() do
                                                local temp=SortBag.ListBox:GetItem(i)
                                                if temp.label then 
                                                        temp:SetWidth(36*SB.icx)
                                                else
                                                        temp:SetMaxItemsPerLine(SB.icx)
                                                        temp:SetSize( SB.icx*36, math.ceil(temp:GetItemCount()/SB.icx)*36)
                                                end
                                        end
                        end
                end
                
function openbag()
        local height=0
        
        --Build VirtPack 
        
        VirtPack=analysepack()
        
        --Next two items update the bag if items are added or removed. Ugly, but it works.
        backpack.ItemAdded = function( sender, args )
                openbag()       
        end

        backpack.ItemRemoved = function( sender, args )
                openbag()
        end
        
        backpack.ItemMoved = function( sender, args )
                openbag()
        end
        
        SortBag.Window.Closed=function() 
                backpack.ItemAdded = nil
                backpack.ItemRemoved = nil
        end
        
        SortBag.ListBox:ClearItems()

        local GroupBox={}
        
        local function makegroupbox(i)
        --Make the box for the current group
        GroupBox[i] = Turbine.UI.ListBox()
                GroupBox[i]:SetMaxItemsPerLine(SB.icx)
                GroupBox[i]:SetOrientation( Turbine.UI.Orientation.Horizontal )
                
                GroupBox[i]:SetAllowDrop( true );       --I DID NOT KNOW ABOUT THIS SETTING! How I have suffered...
                GroupBox[i].DragDrop = function( sender, args )
                        --Empty slots allow drag-drop. Hopefully!
                        local shortcut = args.DragDropInfo:GetShortcut();

                        if ( shortcut ~= nil ) then
                                local item = GroupBox[i]:GetItemAt( args.X, args.Y );
                                local index = item.id
                                
                                backpack:PerformShortcutDrop( shortcut, index, Turbine.UI.Control.IsShiftKeyDown() )
                        end
                        openbag()
                end
        end
                
        --Box for empty slots...
        makegroupbox(0)
        
        ---Build a box for this group of items
        for j=1,#Groups do
                makegroupbox(j)
        end
        
        --Move the items in
        for i=1,#VirtPack do
        local item = backpack:GetItem(VirtPack[i].id)
        local temp=Turbine.UI.Lotro.ItemControl( item ) 
        temp.id=VirtPack[i].id --so it can be passed for item swopping.
                if item~=nil then
                        GroupBox[VirtPack[i].Group]:AddItem(temp)
                end
                if item==nil then
                        temp:SetBackground( "JackdawPlugins/SortPack/Empty.tga" )
                        temp:SetBlendMode( Turbine.UI.BlendMode.Overlay )
                        GroupBox[0]:AddItem(temp)
                end
        end
        
        --Add the groups to the backpack
        for j=1,#Groups do
                if GroupBox[j]:GetItemCount()>0 then 
                        SortBag.ListBox:AddItem(label(Groups[j].Name)) 
                        
                        GroupBox[j]:SetSize( SB.icx*36, math.ceil(GroupBox[j]:GetItemCount()/SB.icx)*36)
                        
                        SortBag.ListBox:AddItem(GroupBox[j]) 
                end
        end
                
        SortBag.ListBox:AddItem(label("Empty Slots")) 
        SortBag.ListBox:AddItem(GroupBox[0])
        
        GroupBox[0]:SetSize( SB.icx*36, math.ceil(GroupBox[0]:GetItemCount()/SB.icx)*36)
        
        
        --[[Here for an idea for adjusting the window height
                for i=1,SortBag.ListBox:GetItemCount() do
                        height=height+SortBag.ListBox:GetItem(i):GetHeight()
                end
                        Turbine.Shell.WriteLine(height)
                ]]
        
        SortBag.Window:SetVisible(true)
end

--Simple label function
                label=class(Turbine.UI.Label)
                function label:Constructor (text,colour)
                        if colour==nil then colour=Turbine.UI.Color( 1,0,0,0.4 ) end
                        Turbine.UI.Label.Constructor(self)
                        self:SetSize(36*SB.icx,20)
                        self:SetBackColor( colour );
                        self:SetFont(Turbine.UI.Lotro.Font.TrajanPro16)
                        self:SetTextAlignment( Turbine.UI.ContentAlignment.MiddleCenter )
                        self:SetText( text );
                        self:SetMouseVisible (false)
                        self.label=true
                end
                                        
SortBagCommand = Turbine.ShellCommand()
function SortBagCommand:Execute(command, i)
        openbag()
end
Turbine.Shell.AddCommand('openbag', SortBagCommand)

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