local Preload = Turbine.UI.Graphic;
resources = {
Cursor = {
["Disabled"] = { },
["LargeSquareGlow"] = { Background = Preload("Thurallor/SequenceBars/Images/cursor_big.tga"); BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; xOffset = 1, yOffset = 1; ZOrder = -1 },
["SmallRoundGlow"] = { Background = Preload(0x4110C3CE); BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; xOffset = 1, yOffset = 1; ZOrder = -1 },
["SmallSquareGlow"] = { Background = Preload("Thurallor/SequenceBars/Images/cursor_small.tga"); BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; xOffset = 1, yOffset = 1; ZOrder = -1 },
["LargeRoundGlow"] = { Background = Preload(0x4110C3CA); BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; xOffset = 1, yOffset = 1; ZOrder = -1 },
["HugeOrb"] = { Background = Preload(0x41000066); BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; ZOrder = -1 },
["Orb"] = { Background = Preload(0x41000067); BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; xOffset = 0, yOffset = 1; ZOrder = -1 },
["GlowingFrame"] = { Background = Preload(0x41102B6B); xOffset = 1, yOffset = 2; BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; ZOrder = -1 },
["OrnateFrame"] = { Background = Preload(0x4112E6CF); ZOrder = -1 , xOffset = 1, yOffset = 1 },
["OrnateFrame2"] = { Background = Preload(0x410D7BC2); ZOrder = -1 , xOffset = 1, yOffset = 1 },
["OrnateFrame3"] = { Background = Preload(0x410DE20C); ZOrder = -1 , xOffset = 1, yOffset = 1 },
["GoldFrame"] = { Background = Preload(0x4112E6CE); xOffset = 2, yOffset = 2; ZOrder = -1 },
["MetalFrame1" ] = { Background = Preload(0x410E8AA1); xOffset = 1, yOffset = 1; ZOrder = -1 },
["MetalFrame2" ] = { Background = Preload(0x4112AC40); xOffset = 1, yOffset = 1; ZOrder = -1 },
["MetalFrame3" ] = { Background = Preload(0x410EA715); ZOrder = -1; xOffset = 0; yOffset = 0 },
["MetalFrame4" ] = { Background = Preload(0x410EA716); ZOrder = -1; xOffset = 1; yOffset = 0 },
["MediumRoundGlow"] = { Background = Preload(0x4100156F); BackColorBlendMode = Turbine.UI.BlendMode.Color; ApplyColor = true; xOffset = 1, yOffset = 1; ZOrder = -1 },
["WireFrame"] = { Background = Preload(0x411386AF); BlendMode = Turbine.UI.BlendMode.AlphaBlend; xOffset = 1, yOffset = 1; ZOrder = 1; }
};
Icon = {
["Expand"] = Preload(0x41007E27);
["Collapse"] = Preload(0x41007E26);
["DisabledVisible"] = Preload(0x410DD515);
["EnabledInvisible"] = Preload(0x410DD516);
["EnabledVisible"] = Preload(0x410DD517);
["DisabledInvisible"] = Preload(0x410DD518);
["UnequipBack"] = Preload("Thurallor/SequenceBars/Images/remove_back.tga");
["UnequipBoots"] = Preload("Thurallor/SequenceBars/Images/remove_boots.tga");
["UnequipBracelet1"] = Preload("Thurallor/SequenceBars/Images/remove_bracelet1.tga");
["UnequipBracelet2"] = Preload("Thurallor/SequenceBars/Images/remove_bracelet2.tga");
["UnequipBridle"] = Preload("Thurallor/SequenceBars/Images/remove_bridle.tga");
["UnequipChest"] = Preload("Thurallor/SequenceBars/Images/remove_chest.tga");
["UnequipClass"] = Preload("Thurallor/SequenceBars/Images/remove_class.tga");
["UnequipCraftTool"] = Preload("Thurallor/SequenceBars/Images/remove_craft_tool.tga");
["UnequipEarring1"] = Preload("Thurallor/SequenceBars/Images/remove_earring1.tga");
["UnequipEarring2"] = Preload("Thurallor/SequenceBars/Images/remove_earring2.tga");
["UnequipGloves"] = Preload("Thurallor/SequenceBars/Images/remove_gloves.tga");
["UnequipHead"] = Preload("Thurallor/SequenceBars/Images/remove_head.tga");
["UnequipInstrument"] = Preload("Thurallor/SequenceBars/Images/remove_ranged_weapon.tga");
["UnequipLegs"] = Preload("Thurallor/SequenceBars/Images/remove_legs.tga");
["UnequipNecklace"] = Preload("Thurallor/SequenceBars/Images/remove_necklace.tga");
["UnequipPocket"] = Preload("Thurallor/SequenceBars/Images/remove_pocket.tga");
["UnequipPrimaryWeapon"] = Preload("Thurallor/SequenceBars/Images/remove_primary_weapon.tga");
["UnequipRangedWeapon"] = Preload("Thurallor/SequenceBars/Images/remove_ranged_weapon.tga");
["UnequipRing1"] = Preload("Thurallor/SequenceBars/Images/remove_ring1.tga");
["UnequipRing2"] = Preload("Thurallor/SequenceBars/Images/remove_ring2.tga");
["UnequipSecondaryWeapon"] = Preload("Thurallor/SequenceBars/Images/remove_shield.tga");
["UnequipShield"] = Preload("Thurallor/SequenceBars/Images/remove_shield.tga");
["UnequipShoulder"] = Preload("Thurallor/SequenceBars/Images/remove_shoulder.tga");
["StopAnimating"] = Preload("Thurallor/SequenceBars/Images/stopsign.tga");
["GenerateEvent"] = Preload("Thurallor/SequenceBars/Images/event_icon.tga");
["SetUnequipDestination"] = Preload("Thurallor/SequenceBars/Images/bag_slot.tga");
["Highlight"] = Preload(0x41000221);
["Caret"] = Preload("Thurallor/SequenceBars/Images/caret.tga");
["DragFail"] = Preload("Thurallor/SequenceBars/Images/dragfail.tga");
["BlackIcon"] = Preload("Thurallor/SequenceBars/Images/black_icon.tga");
["If"] = Preload("Thurallor/SequenceBars/Images/if.tga");
["Else"] = Preload("Thurallor/SequenceBars/Images/else.tga");
["EndIf"] = Preload("Thurallor/SequenceBars/Images/end-if.tga");
["Include"] = Preload("Thurallor/SequenceBars/Images/include.tga");
["Delay"] = Preload("Thurallor/SequenceBars/Images/hourglass.tga");
["Clock"] = Preload("Thurallor/SequenceBars/Images/clock.tga");
["Grid"] = Preload("Thurallor/SequenceBars/Images/grid.tga");
["Hourglass"] = Preload(0x41007E2F);
["CoolDownStart"] = 0x41007E70;
["CoolDownEnd"] = 0x41007E35;
["Reset"] = Preload("Thurallor/SequenceBars/Images/reset.tga");
["Play"] = Preload("Thurallor/SequenceBars/Images/play.tga");
["Pause"] = Preload("Thurallor/SequenceBars/Images/pause.tga");
["SelectTarget"] = Preload("Thurallor/SequenceBars/Images/select_target.tga");
["SelectTargetUnknown"] = Preload("Thurallor/SequenceBars/Images/select_target_unknown.tga");
["SelectTargetKnown"] = Preload("Thurallor/SequenceBars/Images/select_target_known.tga");
};
BlankIcons = {
Preload(0x41000001), Preload(0x41000002), Preload(0x41000003), Preload(0x41000004), Preload(0x41000005), Preload(0x41000E44),
Preload(0x41001430), Preload(0x41019972), Preload(0x4101DBB0), Preload(0x410D6D3D), Preload(0x410D6D3E), Preload(0x410D6D3F),
Preload(0x410D6D40), Preload(0x410D6D41), Preload(0x410D6D42), Preload(0x410D709A), Preload(0x410D70A1), Preload(0x410DCF2F),
Preload(0x410DD1B3), Preload(0x410E8E4A), Preload(0x410E8E58), Preload(0x410E8E59), Preload(0x410E9B96), Preload(0x410E9B98),
Preload(0x410E9B99), Preload(0x41105CB5), Preload(0x4111CE23), Preload(0x4111CE24), Preload(0x4111CE25), Preload(0x4111CE26),
Preload(0x4111CE27), Preload(0x411232B0)
};
Gears = "Thurallor/SequenceBars/Images/gears.tga";
};