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LoTROInterface SVN SequenceBars

[/] [trunk/] [Thurallor/] [SequenceBars/] [EventTableControl.lua] - Rev 179

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EventTableControl = class(Thurallor.UI.TableControl);

local barPrefix = L:GetText("/DirectoryWindow/EventTable/Bar");
local groupPrefix = L:GetText("/DirectoryWindow/EventTable/Group");
local hotkeyPrefix = L:GetText("/DirectoryWindow/EventTable/Hotkey");
local chatTriggerPrefix = L:GetText("/DirectoryWindow/EventTable/ChatTrigger");

function EventTableControl:Constructor(manager)
    Thurallor.UI.TableControl.Constructor(self);
    self.manager = manager;
    self.settings = manager.settings.eventDirectory or {};
    manager.settings.eventDirectory = self.settings;
    self.cells = {};
    self.constructing = true;
    self.via = L:GetText("/DirectoryWindow/EventTable/via");

    -- Disable sorting of all columns except event name
    local textSort = self.style.column.SortMethod;
    self.style.column.SortMethod = nil;

    self.style.heading.FontStyle = Turbine.UI.FontStyle.Outline;
    self.style.heading.OutlineColor = Turbine.UI.Color.Black;
    self.style.cell.FontStyle = Turbine.UI.FontStyle.Outline;
    self.style.cell.OutlineColor = Turbine.UI.Color.Black;
    --self.style.marquee.AntsEnabled = false;

    -- Disable cell locking/unlocking
    self.options.columnLockingEnabled = false;

    local prevContext = L:SetContext("/DirectoryWindow/EventTable");
    self:AddColumn("eventName", L:GetText("EventName"), 1, textSort);
    self:AddColumn("generators", L:GetText("TriggeredBy"), 1, nil);
    self:AddColumn("watchers", L:GetText("WatchedBy"), 1, nil);
    self:AddColumn("script", L:GetText("LuaScript"), 1, nil);
    L:SetContext(prevContext);

    if (self.settings.presentation) then
        self:SetPresentation(self.settings.presentation);
    end

    self:FillTable();
    self:ReSort(true);
    self.constructing = false;
end

function EventTableControl:PresentationChanged(args)
    if (not self.constructing) then
        self.settings.presentation = self:GetPresentation();
        --self:SaveSettings(false);
    end
end

function EventTableControl:AddMouseOverHighlight(control, foreColor)
    control.foreColor = foreColor;
    control:SetForeColor(control.foreColor);
    control.MouseEnter = function(ctl)
        ctl:SetForeColor(Turbine.UI.Color.White);
        ctl:SetBackColor(Turbine.UI.Color(1, 0, 0.282, 0.498));
    end
    control.MouseMove = control.MouseEnter;
    control.MouseLeave = function(ctl)
        ctl:SetForeColor(ctl.foreColor);
        ctl:SetBackColor(nil);
    end
end

function EventTableControl:AddTextItem(cell, top, color, font, text)
    local control = Thurallor.UI.ComplexLabel();
    control:SetParent(cell);
    control:SetPosition(1, top);
    control:SetFont(font);
    control:SetForeColor(color);
    control:SetInteriorAlignment(Turbine.UI.ContentAlignment.TopLeft);
    local label = control:SetText(" " .. text .. " ");
    self:AddMouseOverHighlight(label, color);
    control:SetForeColor(Turbine.UI.Color.Silver);
    control:SetFont(Turbine.UI.Lotro.Font.Verdana14);
    control:SetZOrder(1);
    control:SetSize(cell:GetWidth()- 2, 15);
    AddCallback(cell, "SizeChanged", function()
        control:SetWidth(cell:GetWidth() - 2);
    end);
    return control, label;
end

function EventTableControl:AddNodeMouseBehaviors(label, node)
    label.node = node;
    self:AddMouseOverHighlight(label, node:GetColor());
    label.MouseClick = function(ctl, args)
        -- When row is selected, left- or right-click displays the settings menu.
        ctl.node:ShowSettingsMenu(true);
    end
end

function EventTableControl:AddNodeLink(cell, top, node, includes)
    local text = node:GetName();
    local control, label = self:AddTextItem(cell, top, node:GetColor(), Turbine.UI.Lotro.Font.TrajanPro15, text);
    self:AddNodeMouseBehaviors(label, node);

    if (includes and next(includes)) then
        control:SetForeColor(Turbine.UI.Color.Silver);
        control:SetFont(Turbine.UI.Lotro.Font.Verdana14);
        control:AddText(self.via);
        text = text .. " (" .. self.via;
        for bar, _ in pairs(includes) do
            control:SetFont(Turbine.UI.Lotro.Font.TrajanPro15);
            control:SetForeColor(bar:GetColor());
            local barName = bar:GetName();
            local label = control:AddText(" " .. barName .. " ");
            text = text .. " " .. barName .. ",";
            self:AddNodeMouseBehaviors(label, bar);
        end
        control:SetForeColor(Turbine.UI.Color.Silver);
        control:SetFont(Turbine.UI.Lotro.Font.Verdana14);
        text = text:gsub(",$", ")");
    end

    return top + 15, text;
end

function EventTableControl:AddChatTriggerLink(cell, top, channel, pattern, text)
    text = chatTriggerPrefix .. text;
    local control, label = self:AddTextItem(cell, top, Turbine.UI.Color.Silver, Turbine.UI.Lotro.Font.Verdana14, text);
    label.channel, label.pattern = channel, pattern;
    self:AddMouseOverHighlight(label, Turbine.UI.Color.Silver);
    AddCallback(label, "MouseClick", function()
        DoCallbacks(self, "ChatTriggerClicked", { ChatType = channel; Pattern = pattern });
    end);
    return top + 14, text;
end

function EventTableControl:AddHotkeyLink(cell, top, text)
    text = hotkeyPrefix .. text;
    local control, label = self:AddTextItem(cell, top, Turbine.UI.Color.Silver, Turbine.UI.Lotro.Font.Verdana14, text);
    self:AddMouseOverHighlight(label, Turbine.UI.Color.Silver);
    AddCallback(label, "MouseClick", function()
        DoCallbacks(self, "HotkeyClicked");
    end);
    return top + 14, text;
end

function EventTableControl:MakeEmptyCell(cell)
    cell:GetControls():Clear();
    cell:SetTextAlignment(Turbine.UI.ContentAlignment.MiddleCenter);
    cell:SetFont(Turbine.UI.Lotro.Font.Verdana14);
    cell:SetForeColor(Turbine.UI.Color.Silver);
    cell:SetMultiline(false);
    cell:SetText("—");
    cell.GetText = function() return ""; end -- suppress this line in row tooltip
end

function EventTableControl:MakeNodeListCell(cell, nodeList, includes, hotkeyList, chatTriggerList)
    if (not nodeList and not hotkeyList and not chatTriggerList) then
        return self:MakeEmptyCell(cell);
    end
    cell:SetText(nil);
    cell:GetControls():Clear();

    -- Display node list
    local top, text = 5;
    local tooltipText = {};
    if (nodeList) then
        table.sort(nodeList, function(a, b)
            return a:GetName() < b:GetName();
        end);
        for n, node in ipairs(nodeList) do
            top, text = self:AddNodeLink(cell, top, node, includes[node]);
            local prefix = barPrefix;
            if (node:CanHaveChildren()) then
                prefix = groupPrefix;
            end
            table.insert(tooltipText, prefix .. text);
        end
    end

    -- Display hotkey list
    if (hotkeyList) then
        table.sort(hotkeyList);
        for n, text in ipairs(hotkeyList) do
            top, text = self:AddHotkeyLink(cell, top, text);
            table.insert(tooltipText, text);
        end
    end

    -- Display chat trigger list
    if (chatTriggerList) then
        for _, info in ipairs(chatTriggerList) do
            local channel, pattern, description = unpack(info);
            top, text = self:AddChatTriggerLink(cell, top, channel, pattern, description);
            table.insert(tooltipText, description);
        end
    end

    cell.text = table.concat(tooltipText, "\n");
    cell.GetText = function(ctl)
        return ctl.text;
    end
    cell.SetWidth = function(ctl, width)
        Turbine.UI.Lotro.TextBox.SetWidth(ctl, width);
        DoCallbacks(ctl, "SizeChanged");
    end
    cell:SetHeight(top + 5);
end

function EventTableControl:FillTable()
    local eventNames = self.manager:GetEventNames();
    for _, eventName in ipairs(eventNames) do
        self:AppendRow(eventName);
    end
end

function EventTableControl:AppendRow(eventName)
    local manager = self.manager;
    manager.settings.userEvents[eventName] = manager.settings.userEvents[eventName] or {};
    local settings = manager.settings.userEvents[eventName];

    local rowContainer, cells, rowNum = self:AddRow(eventName, true);
    self.cells[eventName] = cells;

    -- Add behaviors to event name cell
    cells.eventName.eventName = eventName;
    cells.eventName:SetReadOnly(false);
    cells.eventName.Evaluate = function(cell, newName)
        local newName = cell:GetText();
        newName = newName:gsub("^[%s]+", "");
        newName = newName:gsub("[%s]+$", "");
        local eventExists = self:GetRow(newName);
        if ((newName == "") or (eventExists and newName ~= cell.eventName)) then
            cell:SetBackColor(Turbine.UI.Color.Red);
        else
            cell:SetBackColor(Turbine.UI.Color.Black);
            return newName;
        end
    end
    AddCallback(cells.eventName, "FocusGained", function(cell)
        cell:SetForeColor(Turbine.UI.Color.White);
        cell:Evaluate();
    end);
    AddCallback(cells.eventName, "TextChanged", function(cell)
        cell:Evaluate();
    end);
    AddCallback(cells.eventName, "FocusLost", function(cell)
        local newName = cell:Evaluate();
        if (newName and (newName ~= cell.eventName)) then
            self:RenameEvent(cell.eventName, newName);
        else
            cell:SetText(cell.eventName);
        end
        cell:SetForeColor(Turbine.UI.Color.Silver);
        cell:SetBackColor(Turbine.UI.Color(1, 0, 0.19, 0.33));
    end);

    -- Add behaviors to Lua script cell
    cells.script.eventName = eventName;
    cells.script:SetMultiline(true);
    cells.script.UpdateHeight = function(cell)
        local _, lines = cell:GetText():gsub("\n", "");
        cell:SetHeight(10 + (lines + 1) * 12);
    end
    cells.script.Evaluate = function(cell, script)
        local success = loadstring(script);
        if (success) then
            cell:SetBackColor(Turbine.UI.Color.Black);
        else
            cell:SetBackColor(Turbine.UI.Color.Red);
        end
    end
    AddCallback(cells.script, "MouseEnter", function(cell)
        -- Weird bug: Cell contents aren't drawn properly if I set this flag at initialization.
        -- Also doesn't work in the "FocusGained" handler; apparently that's too late.
        cell:SetReadOnly(false);
    end);
    AddCallback(cells.script, "FocusGained", function(cell)
        cell:SetForeColor(Turbine.UI.Color.White);
        local settings = manager.settings.userEvents[cell.eventName];
        if (settings.luaScript) then
            cell:Evaluate(settings.luaScript);
        else
            cell:SetTextAlignment(Turbine.UI.ContentAlignment.MiddleLeft);
            cell:SetFont(Turbine.UI.Lotro.Font.LucidaConsole12);
            cell:SetText("");
            cell.GetText = nil;
        end
    end);
    AddCallback(cells.script, "TextChanged", function(cell)
        local text = cell:GetText();
        cell:Evaluate(text);
        text = text:gsub("^[%s\n]+", "");
        text = text:gsub("[%s\n]+$", "");
        if (text == "") then
            text = nil;
        end
        manager:SetEventScript(cell.eventName, text);
    end);
    AddCallback(cells.script, "FocusLost", function(cell)
        cell:SetForeColor(Turbine.UI.Color.Silver);
        cell:SetBackColor(Turbine.UI.Color(1, 0, 0.19, 0.33));
        self:UpdateCellContents(cell.eventName);
    end);

    -- Add right-click behavior to show bar/group context menu if row isn't selected
    AddCallback(rowContainer, "ContextMenu", function(ctl, args)
        -- Find which bar/group was right-clicked on, if any
        for _, cell in pairs(rowContainer.cells) do
            local controls = cell:GetControls();
            for c = 1, controls:GetCount() do
                local control = controls:Get(c);
                if (control.node) then
                    local left, top = control:PointToScreen(0, 0);
                    local width, height = control:GetSize();
                    local right, bottom = left + width, top + height;
                    local mouseX, mouseY = Turbine.UI.Display.GetMousePosition();
                    if ((mouseX >= left) and (mouseX < right) and (mouseY >= top) and (mouseY < bottom)) then
                        return control.node:ShowSettingsMenu(true);
                    end
                end
            end
        end
    end);
    AddCallback(rowContainer, "MouseClick", function(ctl, args)
        DoCallbacks(ctl, "ContextMenu", args);
    end);

    self:UpdateCellContents(eventName);
end

-- Updates the "Generated by" and "Watched by" cells and readjusts the row height
function EventTableControl:UpdateCellContents(eventName)
    local cells = self.cells[eventName];

    -- Display event name
    cells.eventName:SetText(eventName);
    cells.eventName:SetHeight(24);

    -- Create list of generators
    local barList, includes = self.manager:GetEventGenerators(eventName);
    local hotkeyList = self.manager:GetEventHotkeys(eventName);
    local chatTriggerList = self.manager:GetEventChatTriggers(eventName);
    self:MakeNodeListCell(cells.generators, barList, includes, hotkeyList, chatTriggerList);

    -- Create list of watchers
    local nodeList = self.manager:GetEventListeners(eventName);
    self:MakeNodeListCell(cells.watchers, nodeList, {});

    -- Display lua script
    local settings = self.manager.settings.userEvents[eventName];
    if (settings.luaScript) then
        cells.script:SetTextAlignment(Turbine.UI.ContentAlignment.MiddleLeft);
        cells.script:SetFont(Turbine.UI.Lotro.Font.LucidaConsole12);
        cells.script:SetText(settings.luaScript);
    else
        self:MakeEmptyCell(cells.script);
    end
    cells.script:UpdateHeight();

    self:EqualizeCellHeights(eventName);
end

function EventTableControl:EqualizeCellHeights(eventName)
    local cells = self.cells[eventName];

    -- Find maximum cell height
    local maxCellHeight = 0;
    for colName, cell in pairs(cells) do
        maxCellHeight = math.max(maxCellHeight, cell:GetHeight());
    end

    -- Make all cells the same height.
    for colName, cell in pairs(cells) do
        cell:SetHeight(maxCellHeight);
    end

    -- Adjust height of rowContainer
    local rowNum = self.rows:IndexOfItem(self:GetRow(eventName));
    self:SetRowVisible(rowNum, true);
end

function EventTableControl:CreateEvent(eventName)
    self.manager:CreateUserEvent(eventName);
    self:AppendRow(eventName);
    self:ReSort();
    self:SelectRow(eventName);
    self:EnsureVisible(eventName);
end

function EventTableControl:RenameEvent(oldName, newName)
    self.manager:RenameUserEvent(oldName, newName);
end

function EventTableControl:DeleteEvent(eventName)
    self.manager:DeleteUserEvent(eventName);
    self:DeleteRow(eventName);
end

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