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LoTROInterface SVN Palantir

[/] [trunk/] [DigitalUtopia/] [Palantir/] [Header.lua] - Rev 127

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import "DigitalUtopia.Palantir";
import "DigitalUtopia.DUInterface";
import "DigitalUtopia.Utilsx";
import "Turbine.UI";
import "Turbine.UI.Lotro";
import "Turbine.Gameplay";
--import "DigitalUtopia.Utilsx.Class";



Header = class( Turbine.UI.Control );

function Header:Constructor()
        Turbine.UI.Control.Constructor( self );
        self:SetSize(400,30);
        self:SetMouseVisible(false);
        self:SetBackground("DigitalUtopia/Palantir/Resources/options_panel_divider.tga");
        self.lWindow=Turbine.UI.Control();
        self.lWindow:SetParent(self);
        self.lWindow:SetSize(400,30);
        self.lWindow:SetPosition(0,0);
        self.lWindow:SetMouseVisible(false);
        self.label=Turbine.UI.Label();
        self.label:SetParent(self.lWindow);
        self.label:SetFont(Turbine.UI.Lotro.Font.TrajanPro18);
        self.label:SetSize(400,30);
        self.label:SetPosition(0,0);
        self.label:SetForeColor(Turbine.UI.Color(244/255,255/255,51/255));
        self.label:SetTextAlignment(Turbine.UI.ContentAlignment.MiddleCenter);
        self.label:SetFontStyle(Turbine.UI.FontStyle.Outline);
        self.label:SetOutlineColor(Turbine.UI.Color(0,0,0));
        self.label:SetMouseVisible(false);
        self.label:SetText("Bob");

        self.SetText=function(str)
                self.label:SetText(str);
        end
        
end

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