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import "Turbine.UI.Lotro";
function _G.CountEvents(id)
if (not _G.dbgwin) then
local win = Turbine.UI.Lotro.Window();
win:SetText("Events");
win:SetWidth(200);
win.y = 50;
win.control = {};
win:SetVisible(true);
_G.dbgwin = win;
function win.Closing()
_G.dbgwin = nil;
end
end
local win = _G.dbgwin;
if (not win.control[id]) then
local control = Turbine.UI.Label();
control:SetParent(win);
control:SetPosition(50, win.y);
win.y = win.y + 20;
win:SetHeight(win.y + 30);
control:SetSize(100, 20);
control.count = 0;
win.control[id] = control;
end
local control = win.control[id];
control.count = control.count + 1;
control:SetText(tostring(id) .. ": " .. tostring(control.count));
end
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