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Resizer = class(Turbine.UI.Control);
function Resizer:Constructor(parent)
Turbine.UI.Control.Constructor(self);
self:SetSize(16, 16);
self:SetBackground(0x4100013D);
self:SetBlendMode(Turbine.UI.BlendMode.None);
if (parent) then
self:SetParent(parent);
end
end
function Resizer:SetParent(parent)
Turbine.UI.Control.SetParent(self, parent);
self.parent = parent;
if (parent) then
self:SetZOrder(parent:GetZOrder() + 1);
local width, height = parent:GetSize();
self:SetPosition(width - 18, height - 18);
end
end
function Resizer:MouseEnter()
self.mouseInside = true;
self:SetBlendMode(Turbine.UI.BlendMode.Overlay);
end
function Resizer:MouseLeave()
self.mouseInside = false;
if (not self.resizing) then
self:SetBlendMode(Turbine.UI.BlendMode.None);
end
end
function Resizer:MouseDown()
self.resizing = true;
self.origin = {self.parent:GetMousePosition()};
end
function Resizer:MouseUp()
self.resizing = false;
if (not self.mouseInside) then
self:SetBlendMode(Turbine.UI.BlendMode.None);
end
if (self.resized) then
DoCallbacks(self.parent, "Resized");
self.resized = nil;
end
end
function Resizer:IsResizing()
return self.resizing;
end
function Resizer:MouseMove()
if (self.resizing) then
local x, y = self.parent:GetMousePosition();
local deltaX, deltaY = x - self.origin[1], y - self.origin[2];
local newWidth, newHeight = self.parent:GetSize();
newWidth = newWidth + deltaX;
newHeight = newHeight + deltaY;
if (self.maxWidth and (newWidth > self.maxWidth)) then
newWidth = self.maxWidth;
elseif (self.minWidth and (newWidth < self.minWidth)) then
newWidth = self.minWidth;
end
if (self.maxHeight and (newHeight > self.maxHeight)) then
newHeight = self.maxHeight;
elseif (self.minHeight and (newHeight < self.minHeight)) then
newHeight = self.minHeight;
end
self.parent:SetSize(newWidth, newHeight);
self:SetPosition(newWidth - 18, newHeight - 18);
self.origin = {x, y};
DoCallbacks(self.parent, "Resizing");
self.resized = true;
end
end
function Resizer:SetMinimumWidth(minWidth)
self.minWidth = minWidth;
if (self.parent and (self.parent:GetWidth() < minWidth)) then
self.parent:SetWidth(minWidth);
end
end
function Resizer:SetMinimumHeight(minHeight)
self.minHeight = minHeight;
if (self.parent and (self.parent:GetHeight() < minHeight)) then
self.parent:SetHeight(minHeight);
end
end
function Resizer:SetMinimumSize(minWidth, minHeight)
self:SetMinimumWidth(minWidth);
self:SetMinimumHeight(minHeight);
end
function Resizer:SetMaximumWidth(maxWidth)
self.maxWidth = maxWidth;
if (self.parent and (self.parent:GetWidth() > maxWidth)) then
self.parent:SetWidth(maxWidth);
end
end
function Resizer:SetMaximumHeight(maxHeight)
self.maxHeight = maxHeight;
if (self.parent and (self.parent:GetHeight() > maxHeight)) then
self.parent:SetHeight(maxHeight);
end
end
function Resizer:SetMaximumSize(maxWidth, maxHeight)
self:SetMaximumWidth(maxWidth);
self:SetMaximumHeight(maxHeight);
end
if (not Thurallor.UI) then
Thurallor.UI = {};
end
Thurallor.UI.Resizer = Resizer;
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