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[/] [Release_3.4/] [FrostyPlugins/] [Calendar/] [DropDownBox.lua] - Rev 34

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-- A button with a DropDown menu.

import "Turbine";

--------------------------------------------------------------------------
--- DropDownBox
--
-- A button control that contains a drop-down menu.
-- Just pass the list of items to populate the menu.
-- Can recieve notification of changes (SelectionChanged)
-- Can query for index or value of selected item.
--
DropDownBox = class( Turbine.UI.Control );
function DropDownBox:Constructor(args)
        Turbine.UI.Control.Constructor( self );
    --Turbine.Shell.WriteLine("DropDownBox:Constructor()");
        
        if( "nil" == type(args.itemList) ) then
                error("Missing required itemList parameter",3);
        elseif( "table" ~= type(args.itemList) ) then
                error("Invalid itemList parameter",3);
        end
        local itemList = args.itemList;

        self.show = false;
        self.enabled = true;
        self.selectedIndex = 1;
        self.itemList=itemList;
        
    self.contextMenu = Turbine.UI.ContextMenu();
    local menuItems = self.contextMenu:GetItems();
    for idx,value in ipairs(itemList) do
    --    Turbine.Shell.WriteLine( string.format(" [%d] [%s]", idx,value) );
        menuItems:Add( Turbine.UI.MenuItem( value ) );
    end

    -- Register event handlers with all menu items.
    local idx;
    for idx = 1, menuItems:GetCount() do
        local menuItem = menuItems:Get( idx );
        local itemText = menuItem:GetText();
        
        if ( idx == self.selectedIndex ) then
            menuItem:SetChecked( true );
            menuItem:SetEnabled( false );
        end

        menuItem.Click = function( sender, args )
                        local selectedIndex = menuItems:IndexOf(sender);
            --Turbine.Shell.WriteLine( string.format(
                        --      "DropDownBox.menuItem:Click [%d] [%s]",
                        --      selectedIndex,
                        --      itemText) );
                        self:SetSelectedIndex(selectedIndex);
        end
    end
        
        -- A custom function to refresh the selected item
        self.contextMenu.refreshSelection = function( sender, args )
                --Turbine.Shell.WriteLine( "DropDownBox.contextMenu.refreshSelection." );
                -- Update other context menu items enable state
                for i = 1, menuItems:GetCount() do
                        local menuItem = menuItems:Get( i );
                        if ( i == self.selectedIndex ) then
                                menuItem:SetChecked( true );
                                menuItem:SetEnabled( false );
                        else
                                menuItem:SetChecked( false );
                                menuItem:SetEnabled( true );
                        end
                end     
        end
        
        local button = args.button or Turbine.UI.Button();
    self.button = button;
    --self.button = Turbine.UI.Lotro.Button();
        
    self.button:SetBlendMode( Turbine.UI.BlendMode.Overlay );
    self.button:SetParent( self );
    self.button:SetSize( self:GetSize() ); -- width,height
    --self.buttonColor:SetPosition( self:GetPosition()); -- left,top
    self.button:SetPosition( 0, 0 ); -- left,top
    self.button:SetText( "DropDown" );
    self.button:SetVisible( true );
        --self.button:SetBackColor(Turbine.UI.Color.Gray);
    self.button:SetTextAlignment( Turbine.UI.ContentAlignment.MiddleCenter );
    
    self.button.Click = function( sender, args )
        --Turbine.Shell.WriteLine( "color = " .. self.color );
        self.contextMenu:ShowMenu();
    end 
        
        self.GetSelectedIndex = function()
        --Turbine.Shell.WriteLine( "DropDownBox:GetSelectedIndex" );
                return self.selectedIndex;
        end

        self.GetSelectedValue = function()
        --Turbine.Shell.WriteLine( "DropDownBox:GetSelectedValue" );
                return self.itemList[self.selectedIndex];
        end

        self.SetSelectedIndex = function(self, index)
        --Turbine.Shell.WriteLine( "DropDownBox:SetSelectedIndex [" .. index .. "]" );          
                if( (index < 1) or (index > #self.itemList) ) then
                        error( "Index Out of range [" .. index .. "]", 2);
                end
                if( self.selectedIndex ~= index ) then
                        self.selectedIndex = index;
                        self.contextMenu:refreshSelection();
                        self.button:SetText( self.GetSelectedValue() );
                        self:SelectionChanged(index);
                end
        end
        
        self.SetSelectedValue = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetSelectedValue [" .. value .. "]" );
                local selectedIndex = nil;
                -- search list of items for value
                for idx,v in ipairs(self.itemList) do
                        if( v == value ) then
                                selectedIndex = idx;
                        end
                end
                if( nil == selectedIndex ) then
                        error( "Invalid value supplied [" .. tostring(value) .. "]", 2);
                else
                        self:SetSelectedIndex(selectedIndex);
                end
        end
        
        self.SetDropDownList = function(self, itemList)
        --Turbine.Shell.WriteLine( "DropDownBox:SetDropDownList" );
                if( "table" ~= type(itemList) ) then
                        error( "Invalid value supplied [" .. itemList .. "]", 2);
                end

        self.itemList=itemList;
                
                -- Clear old items from list
                local menuItems = self.contextMenu:GetItems();
                menuItems:Clear();
                
                -- Build new list of items
                for idx,value in ipairs(itemList) do
                    --Turbine.Shell.WriteLine( string.format(" [%d] [%s]", idx,value) );
                        menuItems:Add( Turbine.UI.MenuItem( value ) );
                end

                -- Register event handlers with all menu items.
                local idx;
                for idx = 1, menuItems:GetCount() do
                        local menuItem = menuItems:Get( idx );
                        local itemText = menuItem:GetText();
                        
                        if ( idx == self.selectedIndex ) then
                                menuItem:SetChecked( true );
                                menuItem:SetEnabled( false );
                        end

                        menuItem.Click = function( sender, args )
                                local selectedIndex = menuItems:IndexOf(sender);
                                --Turbine.Shell.WriteLine( string.format(
                                --      "DropDownBox.menuItem:Click [%d] [%s]",
                                --      selectedIndex,
                                --      itemText) );
                                self:SetSelectedIndex(selectedIndex);
                        end
                end
        end
        
    self.SizeChanged = function( sender, args )
        --Turbine.Shell.WriteLine( "DropDownBox:SizeChanged" );
                self.button:SetSize(self:GetSize());
    end
        
        -- notification of selection change
        self.SelectionChanged = function( sender, args )
                -- intent is for user to override for notification of change
        end

        self.SetBackColor = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetBackColor " .. tostring(value) );
                self.button:SetBackColor(value);
        end

        self.SetForeColor = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetForeColor " .. tostring(value) );
                self.button:SetForeColor(value);
        end

        self.SetText = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetText " .. tostring(value) );
                self.button:SetText(value);
        end

        self.SetTextAlignment = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetTextAlignment " .. tostring(value) );
                self.button:SetTextAlignment(value);
        end

        self.SetFont = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetFont " .. tostring(value) );
                self.button:SetFont(value);
        end
        
        self.SetFontStyle = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetFontStyle " .. tostring(value) );
                self.button:SetFontStyle(value);
        end     
        
        self.SetOutlineColor = function(self, value)
        --Turbine.Shell.WriteLine( "DropDownBox:SetOutlineColor " .. tostring(value) );
                self.button:SetOutlineColor(value);
        end     
        
end

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